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The Secret History of the Multiverse

The history of the multiverse is fully detailed below. The history section is divided into roughly six sections, each one that the Cube of Time can access.

FIRST PERIOD – Dawn of the Multiverse
The whole of the multiverse is a single plane. Reality is fluid, similar to limbo, but once “set” it does not decay back to formlessness. Time does not exist: this is the first state of the multiverse, and there was no other state (not even oblivion) before it.

People are formed into tribes based on ideology and belief rather than anything else. Those who do not believe wander the plane, outcast, and create little “pockets” of planes that will eventually become the prime material planes. All of the people who inhabit this time period are primordial gods, and possess tremendous reality warping and making power. Social functions are backward, and until something has been thought of, it does not exist. Amongst the tribes, some are important:

1.      The Clan of Baern They appear as angels with grey wings, somber in expression and often wearing masochistic adornments (black iron crowns in particular). They believe that existence is defined by suffering and desire, and that only through ceasing to care about either can one be defined and transcend the multiverse. They are led by Baern herself, an aloof and isolated figure.

2.      The People of the Monolith They appear as human beings, slightly taller and with perfect appearance. They believe that people should accept that the multiverse has a hidden purpose, one which includes every person within it as a vital part. Hence, they tend to be charitable, good, and tolerant. They have no leader, but notable amongst their number is Aoskar.

3.      The Lords of Tomorrow They are individualistic in appearance, and together believe that the multiverse must be shaped and improved by the actions of its inhabitants. Their definition of “improved” varies, but the Lords of Tomorrow can be seen as “hero” or “villain” types, constantly striving and using action to achieve their goals. They are headed by Renwar, the greatest among them.

4.      The Students of the Word They appear as gnome-like figures. They study the components of the multiverse, in an attempt to comprehend everything about it, which they believe is the key to transcending reality. They see the multiverse as a Word, a Logos. They are led by Theunus and his brother Illsensine.

5.      The Serpentine Folk They appear as dragons. They seek to collect the essence of the multiverse, gathering it to themselves so that they can keep it safe. Their instincts are to gather and to protect that within their care.

There are many others.

Key Events at the Dawn of the Multiverse

Creation of the Polariser by insane members of the Clan of Baern
The Polariser is an artifact that amplifies differences and creates animosity. Members of the Clan of Baern come to believe that the multiverse should be destroyed in order to transcend all of existence. They create the Polariser to destroy the multiverse by fracturing it and leading to endless strife. Baern realises what her clan has done and leaves them in disappointment. Time begins when the Polariser is created.

Elemental Planes Created
The Students of the Word believe that they have ascertained every kind of matter essential for the functioning of the multiverse. They create planes to study the different kinds of stuff, and these become the Inner Planes, the planes of Fire, Earth, Air and Water.

Prime Material Planes Created
Various elder gods, some of which are still worshipped, having found no solid belief in the primordial plane, end up forcing themselves out of it. As a consequence, they create the Prime Material Planes from the Elemental Planes and begin their population. The Prime Material Planes are the “ordinary” planes of mortal life.

The Death of Renwar and Theunus
Renwar and Theunus (greatest of the Lords of Tomorrow and the Students of the Word) decide to destroy the Polariser to save the multiverse. They are split in two by it. Of Renwar, one half becomes Anadice, the Lord of Light, and the other becomes Harken, the Lord of Darkness. Anadice and Harken hate each other and begin an insane, ongoing conflict. The first demiplane, Polar, is created. Their war begins with the first creation of mortal life. Of Theunus, Primus (the principle exemplar of Law) is made from one half and an unnamed primeval Chaos of the other. These two ignore each other, instigating the second phase of the cosmos.

SECOND PERIOD – The Time of Law and Chaos
In the first great event that shaped the modern Outer Planes (the planes of the afterlife and of the gods), they are ripped in two by Primus and Chaos, and their servants. Nirvana and Limbo, the planes of Law and Chaos are created, and the original primordial plane vanishes. Two camps of entities develop, those of Law and those of Chaos, and an eons-long struggle begins.

For those primordial god-like beings, much of their sentience is lost at this time, a consequence of the Polariser’s action. They begin to be trapped in a dream-like state, where they are not lucid enough to make fully rational decisions, but rather are trapped in their own ideology.

Key Events at the Time of Law and Chaos

First Worshippers
The gods, who now have a good reason to desire strength so that they can win battles, begin seeking out the belief of the mortals (who are fully sentient and lucid, and for some reason have more magical value in their beliefs as a result) to enhance their power. This begins with the creator gods, but soon others begin to associate themselves with the creators. Not all of the primordials do this, but a significant minority.

Creation of the Slaadi and the Modrons
Although they had unique and powerful servitors before this time, the principles of law and chaos desire a race of mortal-like beings as servants. Primus creates the modrons as a servant race of utterly lawful, slavishly robotic servants. Chaos creates the Slaadi, the toad-like beings who breed only with other races. These are the first planar races (not powers or mortals). The first Slaadi can only reproduce by spawning in modrons, and this taint of chaos remains with the modrons forever, making them prone to error and malfunction.

Mortals Die
Mortals who die in the prime material plane migrate to the outer plane that identifies with their beliefs, either Nirvana or Limbo. They become “petitioners”, souls lost in the afterlife, who lose their lucidity in a similar way to gods. Gods begin appropriating them for worship, but they are not quite as useful as living mortals.

THIRD PERIOD – Creation of Good & Evil
The polariser further splits the planes, creating Elysium and the Grey Wastes, the planes of Good and of Evil. They are both originally intended as places of rest for those that die on the Prime Material Planes, in very different ways. The gods see the new planes and most are attracted to one or the other. The remnants of the Clan of Baern settle on the Grey Waste and make it a place where desire and suffering are both bled out of people, leaving an emotionless husk. The People of the Monolith move to Elysium, but generally find it dissatisfying – they are relatively unaffected by the polariser, their belief in the essential nature of the multiverse helping to keep them whole.

Key Events At the Creation of Good & Evil

Birth of Kath-Engol
Kath-Engol is created by Apomps, one of the Clan of Baern who helped make the Polariser. He had grown impatient waiting for the end, and so created a perfect figure from the Gray Wastes. Kath-Engol is the first Balor, a demon of tremendous evil and power, who seeks to dominate the multiverse. He turns on Apomps and mortally wounds him, before beginning a vast war. He is defeated in unusual circumstances (see Neutral Plane Created, below).

Fiends & Celestials Created
The Clan of Baern, realising the a war between two philosophies as opposed as Good and Evil could end the multiverse, decide to begin the creation of armies of evil and armies of goodness. They mould the first fiends, beings that exemplify true and absolute evil, created by merging the plane of evil with the souls of fallen mortals – these creatures are the Qliphoth, the first fiends (some of whom are later “the ancient Baatorians” and one of whom becomes Asmosdeus, the King of Hell).

Some among the People of the Monolith respond by creating the first celestials to protect Elysium, in part manipulated by the Clan of Baern. The first celestials are the Sephiroth, feathered snake-dragons with six wings and eyes of fire. In turn, the Sephiroth and the Qliphoth begin to work on the creation of their own armies.

Dragons Split
The host of the Serpentine Folk confronts the polariser in an attempt to destroy it. Their leader, unlike the previous assailants, keeps his identity, but his brood is strongly split, never to be one again. The dragons take on alignments and begin to struggle amongst themselves.

Neutral Plane Created, Founding of Sigil
Towards the end of this period, the People of the Monolith largely abandon Elysium, realising that they cannot encompass reality if they restrict themselves to Good. They force the creation of a neutral outer plane, the plane of Concordant Opposition. The Spire (their old monolith) they make safe from the struggles of the other gods by denying them their power. At the summit of the spire, Aoskar, one of their number, makes Sigil, a place of meetings and of travel, where enemies can be friends, and all things torn asunder by the polariser connected and made whole.

Kath-Engol invades the new plane, and seeks to tear down the Spire and destroy Sigil. In a rare show of unity, elder forces conspire to destroy him. This proves impossible, but he is trapped in a pocket of time like a fly in amber. Over the thousands of years, a pyramid is built around his body, and worshippers arrive.

Death and Rebirth of Ilsensine
Ilsensine takes a long time learning what has happened to previous assailants of the polariser, and, with his vast knowledge, comes up with a strong plan to destroy the device. He confronts it alone, with none to turn against, and none to strengthen him. He makes his mind an integral and perfectly neutral whole, keeping it safe with the force of his will and secret ways. Regrettably, it is not enough. The device feeds on his isolation, and twists it into a yearning hatred for the rest of the multiverse. Ilsensine is changed, and fails to destroy the polariser. The god now buries himself in the plane of Concordant Opposition and begins to work on a plan to destroy the entire multiverse.

FOURTH PERIOD – The Illithid Empire

Ilsensine creates the illithid, a race of evil “mind flayers”, extensions of his own mind and will. They begin to colonise and conquer the Prime Material Plane, founding a planar and stellar empire that soon looks like it will control the entire prime material plane. For the time, gods are forgotten by mortals, and fiends and celestials alike strongly rebuffed from entering or manipulating mortal life. The illithid turn their attentions to the Outer Planes, and plan further conquest, hoping to eventually confront demons and angels, gods and powers.

Mortal Refugees Flee to Sigil
Sigil (and indeed, the Outer Planes) for the first time has mortal residents. Fleeing illithid enslavement, mortals make their way to the Outer Planes through some of the devices the illithid have made to invade them. They are accepted by Aoskar, who allows them to settle in Sigil. Some of them found the first gate-towns, permanent doors between the planes, with Aoskar’s encouragement.

The Flowering of the Planes
The Outer and Inner Planes split time and again, forced partly by the beliefs of mortals and partly by the polariser. By the end of this period, the Outer Planes have taken their modern form. Planar races prosper and are created in force during this period. There are a multitude of heavens and hells, all slightly different.

Blood War Begins
The tanar’ri (the race of chaotic and evil demons) meet the baatezu (the race of lawful and evil devils). They dislike each other immediately and begin to battle instantly. The Clan of Baern settle into hiding with the yugoloths (a race of pure evil daemons). They call themselves the baernaloths, and begin manipulating their armies at multiple removes. The Clan of Baern is not unified in its goals, with some opposing the polariser but others supporting it.

Gith Leads His People to Freedom
An illithid slave called Gith begins a rebellion that spells the end of the illithid Empire. Learning their mental powers and using trickery, military power and ruthlessness, he begins a massive struggle. It lasts hundreds of years and ends with a massive jihad that sees almost every illithid slain. The illithid retreat and hide. The race that followed Gith splits into the Githzerai and the Githyanki, on ideological grounds, and begin an eternal struggle. The polariser is pleased.

FIFTH PERIOD – The Birth of the Modern World

Life on the planes begins to settle into the form it is at the moment: the Blood War continues, leading to massive pain and loss of life. The baernaloths manipulate the yugoloths, who manipulate the tanar’ri and baatezu. Prime life flourishes, and thousands of years of history take place. The races of the prime material worlds rise, and struggle for life and pre-eminence. Gods die and live, and their religions take on their modern forms. The cube’s entry point into this era is roughly 1,000 years ago. In Sigil, the Lady of Pain is reinforcing her rule using martial Dabu to enforce Her will and Her own personal power to eliminate any opposition. There are hundreds of factions, some quite exotic.

Key Events at the Birth of the Modern World

Aoskar Slain by the Lady of Pain
The Lady of Pain (in truth, she is Baern, the original and disenfranchised leader of the Clan of Baern) arrives in Sigil from points unknown, and slays Aoskar. She shatters his temple and casts out his followers. Sigil remains largely the same, and the Lady of Pain does not use her position for ambition’s sake (as far as anyone can tell). This event is soon lost to much of recorded history, since the Lady does not encourage anyone to talk about it.

The First War of Souls
The celestial races decide to end the Blood War, and through it, the fiends. A war begins that lasts a short time, during which the celestials are slain in their multitudes. Evil looks like it will triumph and ravage the multiverse, leading to its slow destruction. The baatezu and the ta’anaari unite to destroy their celestial foes.

The Marked
Rilmani (a mysterious race of neutral beings that are the creations of the remnants of the People of the Monolith) approach some of the remaining celestials and suggest to them that the Lady of Pain may have an interest in stopping the War of Souls. Twelve Solars take up the quest, and arrive in Sigil to discuss things with the Lady. The Lady brutally attacks them and slashes them all horribly, leaving each one with a distinctive irremovable facial scar across the cheek. The Solars flee their deaths, believing themselves played for fools. The Solars become known as the Marked, and begin to fight the fiends.

The fiends, in a cunning plan, trap all of them and leave them on the fields of Twelvetrees, to be tortured for all time. Their torture releases tremendous magical energy, making Twelvetrees very valuable magical property. As a consequence of this, internal struggles in the tanar’ri camp lead to a collapse of their part of the War of Souls. The baatezu believe they have been betrayed and turn on their ancient enemies. The War of Souls ends with the dissolution of the fiendish armies and the resumption of the Blood War.

FIFTH AND A HALF PERIOD – Recent History

The multiverse recovers from the brink of destruction. History continues, with many prime planes unaware that the multiverse came close to unravelling.

Key Events in Recent History

The Rebirth of Renwar
On Polar, the plane itself, so ancient and war-torn, achieves sentience. Seeking rescue from its form, it opens a portal to Sigil, and lures visitors through. It manipulates an Angel of Anadice (one of the Anadi) and a Demon of Harken (a Harkense) to true love, and they give birth to a child. Slumbering in the child is a fragment of the lost spirit of Renwar, hero of the Lords of Tomorrow, most powerful of all the ancient gods. Anadice and Harken seek to have the child slain, but in a mix-up, the child ends up in the hands of a Doomguard weapons salesman who was on the plane. He flees to Sigil, and the child is taken by the Lady and given into the hands of a family on her behalf. The child grows up unaware of his background or origins.

The Second Marked
Several mortals of little renown and less power witness the arrival of the child from Polar and are scarred by the Lady, in the same distinctive manner as the Marked. They become connected, even though each is very different in beliefs as well as actions. They become celebrities in Sigil, sponsored by Rowan Darkwood, faction head of the Fated (a powerful faction of wealth and intrigue). They have various misadventures and begin to draw attention from fiends. One of them slays one of the Solars staked out on the fields of Twelvetrees. Many of the Abyssal Lords decide that they must die for this. Many of them are slain confronting a powerful Nalfeshnee. Gra’azt (the Nalfeshnee’s lord) is slain in return by the reformed group once they gather their strength.

Meanwhile, the General of Gehenna (the leader of the yugoloths) sends two powerful assassins (Mr Croupe and Mr Vandermar, both extremely powerful and extremely evil) to slay them. Rowan Darkwood intervenes and is slain driving off the altroloths. One of the Marked loses an adopted daughter, Kora, to the pair of assassins. They give her to their masters, and she is changed into an creature like them. She is in turn given to Shemeshka the Marauder, an agent of the yugoloths in Sigil.

The Second War of Souls
The war begins as a complicated consequence of the slain Solar on the field of Twelvetrees. A massive (and unified) fiendish army invades a prime world and begins to systematically torture and maim its inhabitants, in the cruellest ways imaginable. The celestials send most of their host to the world. The fiends destroy the entire plane, wiping out most of the celestial army in the opening phase of the war.

The Second Marked meet the Rilmani for the first time, who attempt to manipulate them into saving the multiverse. The Second Marked refuse, afraid they’ll meet the same horrible fate as the First Marked. More of the Marked are slain as time goes on. The multiverse comes very close to destruction.

The Gods Die
The gods take a hand in events, and begin to fight amongst themselves. Many are slain, and many realms vanish. Some planes shift, and some collapse in the ensuing struggle. Several dozen prime worlds are utterly destroyed. The remnants of the Second Marked realise that they will soon die, and, at the exhortation of the Rilmani, begin to gather the most exemplary elements of the planes – for example, pure snow from the summit of Celestia, a bottled scream from Pandemonium. They confront the hidden source of the conflict, the polariser, stealing the scrying scope of Primus to locate it.

There is an awful tormented struggle. The Marked do not fall to the polariser, which does not see them as a threat or use its full power. They use its power for their own ends. Asmosdeus confronts a host of Abyssal Lords in an enormous battle that shakes the multiverse, and both he and the majority of the Abyssal Lords are slain. The fiends split again. The Second War of Souls ends. The Blood War resumes.

NOW

It is twenty years after the end of the Second War of Souls. Many gods are now dead, and many planes are scattered and broken. Sigil remains the same, however, and is soon repopulated. The Sigil Undergound is conceived and about to be built. Godminers Inc., is founded by Raptor Plinth (one of the surviving Marked). Anathema Rust (another of them) founds the Temple to Dead Gods.

SIXTH PERIOD – The Empire Strikes Back
500 years from now, Ilsensine’s children have repositioned themselves as friends of many. The Githyanki are nearly wiped out when the Godgolem (a maniacal creation of Raptor Plinth) fails, and consequently the illithid’s main opposition is destroyed. The illithid use careful propoganda, so that they are no longer seen as terrible evils to be feared, and many feed on animal brains, or brains specially created for the purpose of devouring. Partly as a result, many illithid are born who are backwards, not as mentally strong as they used to be, but often physically far more capable.

In a striking maneouver, illithid across the planes take control of key individuals at the same time, and in short order they control the multiverse once more. They do not act quickly or overtly, but begin a slow procedure whereby they are destroying the stars and planes slowly, bleeding them of energy. Members of the new empire are unaware of their position. It is a conspiracy.

Key Events When The Empire Strikes Back

Rebels With a Cause
A rebellion begins of those who know the truth, led by Dariah Majure, a pirate queen and sorceress. She unifies opposition in a prime material plane where spelljamming (traveling on magical flying ships) is common, and begins cross-planar contacts to get the outer planes involved.

Maelvun Chronos Becomes First King of Sigil
The Hall of Speakers is overthrown by the Revolutionary League, who put a monarchy in its place. On the throne is Maelvun Chronos, in reality an illithid puppet. Maelvun lies in thrall to the ancient aboleth Eld Iercheth. His daily struggles against his domination are useless, and he feels increasingly bereft of hope.

The Illithid Turn Off the Stars
The illithid empire, now in place across the entire prime material plane, switch off the stars and suns of the mortal worlds simultaneously. Massive loss of life results. The remaining gods lose their power and are siphoned into power constructs by the illithid. The illithid, masters of the universe, begin construction of a vast, artificial Mind, one that will exceed even Illsensine, their creator and patron.

Illsensine Turns on his Servants
Illsensine realizes that the Mind his servants are creating will overmatch him. He begins destroying them, and they turn on him. He is overpowered and the vast Mind is activated. The qliphoth Eshrel has sabotaged that device, and as it is destroyed, the illithid are also destroyed. There is very little life left in the multiverse, and Eshrel begins hunting it all down.

The Multiverse Ends
With all life extinguished, all that remains is the matter, energy, magic, time and space of the multiverse. The polariser sucks in everything. Eshrel watches over it, guarding it against time travellers who occasionally try to intervene. Eventually, he is sucked in and destroyed, too. Once everything is gone, the polariser destroys itself.

THE PLAYER CHARACTERS – Saviours of the Multiverse
The player characters in this campaign were a disparate bunch. Each was a temporal anchor, pulled together by fate and the unconscious struggles of the god Renwar. Amongst them, Carthwyn D’Aggio held the power of Renwar within himself, and had a unique affinity with movement through time. Gorvan Doch was a grey orc (a race of orcs created by a powerful lich to serve as the vessels of his soul), whose powers of necromancy were used to good ends. Manar Gurn was a minotaur hermit, a psychic warrior whose tranquil mind granted him power. Talia was a sorceress who began to change into a half-dragon. Her familiar, Thurrid (a razor dragon), adopted her as a mother. Kaden Graze was an ally, a powerful doomguard warrior, but he became one of their deadliest enemies.

Of this number, several died as a consequence of a botched raid on the illithid city of Naktur, an attempt to assassinate Ielsielacoth. Talia and Carthwyn survived, and gathered around themselves a new group of allies. The blind monk Aisha, who wielded the Jade Dragon Tooth, was a stabilizing force. The Champion of Entropy Drek, a half-orc whose flesh-blade thirsted for blood, eventually betrayed them and tried to control the polariser. The artificer, cleric and loremaster Amon Thul, servant of Thoth, replaced Gorvan as the voice of morality and a source of ideas. This new group battled further and eventually confronted Eshrel at the end of time.

HOW THEY SCREWED WITH THE FIRST PERIOD
The PCs didn’t do much in the first period of time. It became a source of information for them, a time when they uncovered the true nature of reality. They had some minor adventures, but for the most part when they travelled back this far, they had revelation after revelation.

HOW THEY SCREWED WITH THE SECOND PERIOD
They didn’t travel to the second period very much at all. Nothing they did changed history here.

HOW THEY SCREWED WITH THE THIRD PERIOD
Again, they had adventure set in this time, but they didn’t change any history.

HOW THEY SCREWED WITH THE FOURTH PERIOD
Manar Gurn was fated to help Gith learn his powers more completely, which would have weakened the illithid even more in modern life. Unfortunately, he died before his fate could be assumed.

HOW THEY SCREWED WITH THE FIFTH PERIOD
The PCs spent a fair while in this period. They successfully stopped an attempt to create a false angel that would secretly serve Illsensine whilst in heaven. They also stopped an attempt to free a being called the Alhoon (a powerful illithid lich) from the Maze of the Dead.

HOW THEY SCREWED WITH THE SIXTH PERIOD
They screwed quite a lot with the future, since it seemed to be the most plainly evil time period. They freed Kath-Engol, due to a misunderstanding. He began battling the illithid empire, but the conflict merely hastened the end. They convinced Raptor Plinth not to build the godgolem, but as a consequence, a plague of anti-magical monsters was let loose (they resolved this issue themselves quite well). They delayed the end, and then with help, confronted Eshrel as the universe was being consumed. Drek betrayed them, but was rapidly slain by Amon Thul’s servants. The rest of them kept Eshrel occupied and distracted while Carthwyn made his way to the polariser through the maelstrom that surrounded it. He then plunged himself into the thing.

That which had been rent asunder had remade itself whole. Renwar had returned, no longer victim to the polariser. By proving himself stronger than it, he unravelled its power and the universe exploded. The planes became a mess, no longer neatly subdivided. Alignments no longer had an objective reality. Time shifted dramatically to readjust itself to the recreation of the universe. The new multiverse was a shattered place, a confused place, which would take centuries to remould itself into anything resembling civilisation. It would encounter new threats, need new heroes, and they would indeed come forth… but that’s another story.

 

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