
Quick reference Order Guide
ACTION
|
CODE
|
|
Move |
M-
(Numbers 1 to 8) |
|
Face
direction |
F-
followed by desired direction |
|
Fire
Weapons |
A-
(mech number of target)- rounds to be fired |
|
Ready
Weapon |
C-
(weapon number) |
|
Melee
combat |
H-
(mech number of target) |
|
Damage
repair |
R-
(Sys number to be repaired) |
|
Pick
up Item |
P-
(sys no of limb) |
|
Drop
item |
D-
(sys no of item) |
|
View
other |
V
– (target number) |
|
Transfer
item |
T-
(item system number)- (mech or base id number) |
|
Pick
up salvage |
S
|
|
Self-destruct |
B-
(sys no of self-destruct) |
Order
Code Summary (bases)
|
Action |
Code |
Requires |
|
Train
Personnel |
T
(employee number) |
The
personnel to be trained can do nothing else in the turn |
|
Hire
Personnel |
H
(Employee type 1=
Mech controllers 2=
Engineer 3=
Scientist 4=
Weapons Tech) |
Landing
Pad base upgrade |
|
Offer
Staff Bonus |
Y
1 |
50
Credits to give to staff |
|
Upgrade
Base Efficiency |
Y
2 |
None |
|
Repair
base integrity |
Y
3 |
One
engineer for the turn |
|
Offer
market item |
O
(market number) (amount offered) |
Landing
pad base upgrade |
|
Sell
item on market |
S
(Inventory number) (amount wanted) |
Landing
pad base upgrade |
|
Build
base unit |
B
(unit number) see table on page 19 for unit numbers |
1
engineer for the turn |
|
Manufacture
Mech Part |
M
(part number) |
One
engineer for the turn |
|
Create
new mech |
A
(mech part inventory numbers) |
Manufacturing
area base upgrade and 1 engineer for the turn. |
|
Upgrade
mech |
U
(mech number) (inventory number of part to be added) |
Manufacturing
area base upgrade and 1 engineer for the turn |
|
Remove
Components From Mech |
D
(mech number) (system number to be removed) |
Manufacturing
area base upgrade and 1 engineer for the turn |
|
View
other |
V
(target number) |
None |
|
Fix
Mech |
F
(mech number) (system number to be repaired) |
Repair
area base unit, 1 engineer for the turn and 100 credits per damage
category of system to be repaired |
|
Reload
weapon or refill power |
P
(mech number) (system number to be re-supplied) |
Repair
area base unit, 1 engineer for the turn and 100 credits. |
|
Research
|
Q
(research category number) see page 23 |
Research
lab base upgrade plus at least one scientist |
|
Investigate
item |
I
(inventory number of item) |
Research
lab base upgrade plus one scientist |
|
View
Staff |
V
0 <staff number > |
Allows
you to view your staff members |
|
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